18+ years with 3DSMax, 13+ years with V-Ray, 11+ years with Nuke, and 9+ years with Maya.

Almost 2 years ago had the opportunity to work in Seattle on Microsoft's key note, releasing the new Surface Pro 4 and Surface Book (October 2015).

Shortly past that, finished up a commercial for Jeld Wen (window manufacturer) in North Carolina. Then, was working on automotive VFX in Detroit in February 2016.

Then was on a promotional video for CableLabs in SF (May 2016).

Just recently wrapped on my first Apple commercial (May 2017), was in charge of making the phone look incredible (and a few other elements of the commercial).

Before that finished up a massively productive 4 month (September - December 2016) run of work for Ford, Acura, Google, Honda, and Nissan...

Claim to fame in movies- Lighting Supervisor/Look Development TD for the end title credits of the first Avengers (2012). Maya/V-Ray, macro, photo-real, battle damaged textures, all together it was 2 minutes of footage produced in 5 weeks.

Previously have led teams (10-15) as CG Supervisor (for both 3DSMax and Maya) over the years.